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An AIM Films Production

AURORA

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01 · Concept trailerRuntime · 1:10
Aurora concept trailer

Format

Feature Concept

Genre

Arctic Sci-Fi Action

Status

Concept Trailer Locked

Direction

Pakko De La Torre

02 · Logline

When a hairline tear in the sky over the high Arctic starts spilling dimensional predators into the ice, a young Inuit hunter unearths a weapon left in the permafrost by the Star Wanderers — a cosmic shard the elders have been guarding for a thousand winters, waiting for the night the aurora would finally split open.

03 · Director's statement

Written & directed by

Pakko
De La Torre

Role
Writer · Director
Studio
AIM Films
Based
Los Angeles · CDMX
Project
Aurora · 2026

"I did not want to make another alien invasion film. I wanted to make an Arctic film with the aurora as a character. A film where the monsters arrive the way weather arrives. Where the hero is not saving the world, she is inheriting a promise her great-grandmother made to keep the sky closed. The work is old. The tools are new. That is the whole idea."

Signed · Pakko De La Torre · AIM Films · 2026

04 · The worldThree rules
The Tear

01

The Tear

The aurora is not a light. It is a seam. Every twelve hundred winters it thins. This is that winter.

The Shard

02

The Shard

The weapon was buried by people who understood, and forgotten by people who did not. It is not a firearm. It is a reliquary that happens to be able to kill.

The Hunter

03

The Hunter

Nauja is nineteen. She was not chosen. She was next. The story is about what she does with the difference.

05 · Story beatsTwelve · Three acts

The shape of the film, before a single foot of it is shot.

  1. Act I
    00:00

    01. The white line

    Cold open. A single black horse crosses a bone-white plain at dusk. No music. Just the horse.

  2. Act I
    04:15

    02. The elder's warning

    Inside a hunting camp lit only by seal-oil lamps, Nauja's grandmother tells her the story of the sky-seam. Nauja does not believe it. She is being polite.

  3. Act I
    11:40

    03. The first tear

    A hairline of impossible green splits the aurora above the ice. Something reaches through. A dog goes silent and does not return.

  4. Act II
    22:10

    04. The beam

    Riding at night, Nauja is caught in a column of pale blue light from above. It reads her. She reads back.

  5. Act II
    34:00

    05. The thing in the fog

    A silhouette the size of a mountain moves through the whiteout. The film treats it as weather, not creature.

  6. Act II
    48:20

    06. The permafrost

    Nauja and the elder dig into a place that was never marked on any map. They find a hand-carved shaft with pale-blue conduction rings running its length. It hums when she touches it.

  7. Act II
    56:05

    07. The teaching

    The elder explains what the weapon is not. It is not a rifle. It is not a gift. It is a debt. Nauja does not understand yet.

  8. Act II
    1:04:30

    08. The chase

    The monster finds them. A twelve-minute pursuit across the tundra, camera locked to the horse, snow thrown vertically by the hooves. The rider does not look back until she has to.

  9. Act III
    1:22:00

    09. The silence

    The weapon fires. There is no sound. The film holds on Nauja's face for eleven seconds while the ice around her decides what happens next.

  10. Act III
    1:29:40

    10. The closing

    The tear in the sky is not sealed. It is convinced. Nauja is what convinced it.

  11. Act III
    1:36:10

    11. The inheritance

    The elder hands Nauja a small knife she has not seen before. The knife is older than the weapon. The story goes on without her.

  12. Act III
    1:41:00

    12. The white line

    The final shot mirrors the first. Same plain. Same dusk. The horse is the same horse. The rider is not.

06 · Character dossiersTwo people · one object
Nauja

The hunter

Nauja

Wanted a quiet life. Got a cosmic one.

·19 years old, fourth-generation hunter
·Left-handed, trained on both sides
·Speaks Inuktitut at home, English on the radio

Caribou-hide parka aged three winters. Bone-carved amulet at the throat that was her mother's. No visible cosmetics — the light does the work.

Aana

The elder

Aana

Kept the promise for sixty years. Is tired.

·Grandmother by blood, elder by vote
·Only living person who has seen the tear before
·Knows the weapon by touch, not by sight

Layered wool and worn seal-skin. A single Star Wanderer bead braided into her hair. The camera never shows both of her hands at once.

The Shard

The weapon as character

The Shard

Refuses to be understood as a firearm.

·Hand-carved shaft, pale-blue conduction rings
·Hums at 41Hz when a rightful hand touches it
·Has no visible mechanism — the mechanism is the bearer

Reliquary object. Wrapped in oiled hide when not in frame. Shot like a religious artifact, never like a prop.

07 · Visual grammarSix rules · from the trailer

Wide · 24mm

The land is the antagonist first. Establish it before anyone speaks.

Close · 85mm handheld

The camera is a passenger on the horse, not a witness on the ground.

Wide · 35mm anamorphic

Never centre the tear. It is a peripheral event, always.

Low · 21mm

The visitors do not appear. Their light does. That is enough.

Very wide · 18mm

The monster is scale, not shape. Never show a full silhouette.

Profile · 50mm

The last look is not triumphant. It is the look of someone who now has a job.

08 · Sound & score

The film is scored by the ice, not over it.

Two engineered silences. One live throat-singing motif. No non-diegetic ambience anywhere on the tundra. When the weapon fires, the audience learns what dry sound means.

Score
Sub-bass drone tuned to the aurora's electromagnetic signature. Live throat-singing on top, unprocessed.
Silence
Two engineered silences. The elder's warning. The moment the weapon fires. Both are 100% dry.
Diegetic
Hooves on packed snow, seal-oil lamps, wind. No non-diegetic ambience anywhere on the ice.
Voice
Inuktitut first, English second. No dubbing. Subtitles carved not typeset.
08.5 · Sound biblePress play · original cues

The film already sounds like a film.

Every cue below is a real, generated pass from the AURORA sound bible — score, weapon Foley, monster roar, tear ambience. Built to lock to picture. Ships as stems with the concept package.

SCORE

AURORA · Main theme

Sub-bass drone, live throat-singing, taiko pulse, hammered brass. Builds from silence to horseback-chase climax.

SFX

The chase · Hooves & wind

Thundering gallop on packed snow, close-perspective breath, snow spray, arctic wind.

SFX

The Shard · Fire cue

41Hz crystalline hum → sub-bass blast → engineered dry silence tail.

SFX

The 900-foot roar

Colossal dimensional bellow, cracking glaciers, sub-bass shockwave.

SFX

The tear · Ambience

Crystalline shimmer, ethereal alien whisper, low ominous drone.

09 · Prompt archiveFrom the director's notebook

The trailer was built inside AIM PREVIZ. These are the actual generation prompts behind three of its hero beats — kept raw, unedited, and cinematographic in intent.

Beat · The chase

Verbatim

The camera stays macro close up steady behind on an old bearded Inuit rider face as he turns behind looking worried behind him and he races swiftly on a galloping dark brown horse across a vast Alaskan snowfield. The handheld camera dynamically follows and rotates while zooming in on his face consistently while snow swirls vigorously under his horse's thundering hooves. It's 8:45 pm at night. There's a UFO flying above nearby, and shines a bright beam at him. He's trying to evade a gigantic, huge angry roaring 900 enormous foot tall monster keeps on chasing him from behind almost stomping on him with its large foot near him.

Beat · The first tear

Verbatim

Wide anamorphic frame, high Arctic dusk. A hairline of impossible teal-green light splits the aurora horizontally along the top third of the frame. Foreground: black horse silhouettes against bone-white tundra. The tear does not glow. It reads as a seam. A single sled dog stops, refuses to move forward. Camera is completely still. Ambient wind only.

Beat · The weapon

Verbatim

Extreme close macro on a hand-carved bone shaft with pale-blue conduction rings running its full length. The rings pulse at 41Hz. Torchlight from below, no ambient sky light. The object is unwrapped from oiled seal-hide by weathered hands. Shot like a religious artifact, not a hero prop. No lens flare, no glow.

10 · Production statusQ3 · 2026

Where the film is right now.

Trailer
Locked · 1:10 · AIM PREVIZ
Script
Beat outline complete · full draft Q4 2026
Look
Palette locked · 12 hero stills approved
Cast
Nauja: open casting · Inuk-led priority
Territory
Nunavut shoot · Yukon second unit
Partners
Open · seeking co-development · festival submission Q1 2027

An AIM Films Production

AURORA

In development · MMXXVI